I have written a screen saver using visual c++ 6 and opengl. i am using 2 .tga textures and i am wondering if anyone knows of a way to embed the textures within the .scr file (possibly as a resource?) to enable it to function as a standalone file.
I am quite aware that this question may be more a visual c++ or straight forward c programming question rather than one relating to opengl but i have searched msdn till i am blue in the face and wondered if anyone had done it before - or knew of a way to do so.
thanks in advance.