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Thread: oblique projection

  1. #1
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    oblique projection

    I have been asked to an oblique projection on an object, but have no Idea of how to go about it, every where I look I get the following peice of info... openGL does not support oblique project

    can anyone tell me how to go about it please

  2. #2
    Senior Member OpenGL Guru Relic's Avatar
    Join Date
    Apr 2000
    Posts
    2,527

    Re: oblique projection

    If you can express it in a 4x4 matrix, OpenGL can deal with it. You just need to change an orthographic matrix so that it adds values to the x and y coordinates depending on z.
    Should be straightforward (not tried), it should have two factors in the z-column of the 4x4 matrix (element m[8] and m[9] in OpenGL's row major 4x4 matrix speak.)

  3. #3
    Advanced Member Frequent Contributor
    Join Date
    Apr 2004
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    999

    Re: oblique projection

    Oblique Projection = Shear + Orthogonal Projection

    google oblique projection

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