Triangles rendering speed
I wanna create a cylinder, but wchich method will be faster using gluCylinder or rendering about 500 triangles?
Re: Triangles rendering speed
It depends if your cylinder is going to be drawn many times whitout parameters (size, height, radius) changing, if so create a display list or vertex array with your cylinder then draw it with the appropriate function. Else call gluCylinder but I doubt this function is quick.
Hope it helps,