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How to get surfaces for lightmaps...
I was trying to learn how to implement lightmaps and didnt understand how to get surfaces froms a set of polygons...Will I have different surfaces for each wall in a room? How do I subdivide my world into surfaces?
Thank you.
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Senior Member
OpenGL Guru
Re: How to get surfaces for lightmaps...
have a look at www.flipcode.com for some tutorials on lightmaps
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