-
Modeling a liver using primitive opengl commands
Hi,
i'm quite a new programmer in opengl. i want to model a liver and other irregular shape objects using primitive opengl commands, without relying on available higher API and software such as Maya, 3DMax, etc.
i would like to see some sample in C/C++ implementation. any one can please help ? thanks a lot !
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules