Modeling a liver using primitive opengl commands
i'm quite a new programmer in opengl. i want to model a liver and other irregular shape objects using primitive opengl commands, without relying on available higher API and software such as Maya, 3DMax, etc.
i would like to see some sample in C/C++ implementation. any one can please help ? thanks a lot !
Re: Modeling a liver using primitive opengl commands
Usually ,application read the modeling data into the memory and opengl is used to display and manipulate the 3d model.Draw the 3d model line by line can be very time-consuming.
Just my 2 cents.