-
glPolygonStipple() and rotation
Is there any way to rotate a polygon as well as the 32x32 bitmapped pattern that i've created? In other words, will my polygon stipple rotate along with my polygon? Thanks!
-
Senior Member
OpenGL Guru
Re: glPolygonStipple() and rotation
The pattern is rendered in screen coordinates, independent of the triangles orientation and shape. You can, however, upload the pattern as a texture instead and map it on the object if you want the pattern to follow the it.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules