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Thread: multitexturing problem

  1. #1
    Intern Newbie
    Join Date
    Mar 2003
    Location
    Austria
    Posts
    35

    multitexturing problem

    hello,

    iīm rendering a terrain with the gltextureARB extension. the terrain is rendered how it should.

    but then i wanted to render some trees without multitexturing. i changed the GL_TEXTURE_ENV_MODE to GL_REPLACE and enabled GL_TEXTURE_2D.

    but now the trees donīt get rendered right. at all it seems as they donīt get textured.

    i think the problem could be that the configurations i did for multitexturing must be disabled somehow. but i donīt know how.

    any suggestions?

    thanks,
    Poons

  2. #2
    Intern Newbie
    Join Date
    Mar 2003
    Location
    Austria
    Posts
    35

    Re: multitexturing problem

    ok, the problem is already solved.
    had something todo with the texture matrix.

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