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Could anybody point me to a paper which covers the theory of OpenGL lighting?
I'm a Newbie to OpenGL, with limited mathematical knowledge, developing a DLOD T&L engine for OpenGL in Delphi (
), and would need a paper on the theory of lighting in OpenGL, I have the 1.1 OGL (get constant server busy when trying to dl 1.2.1 Specs??) specs, but the info there does little to nothing for me.
Thanks,
Frank.
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Re: Could anybody point me to a paper which covers the theory of OpenGL lighting?
In The OpenGL Programming Guide - there is
a section in the chapter on lighting that
discusss the mathematics
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Re: Could anybody point me to a paper which covers the theory of OpenGL lighting?
Seems like there's no way around buying that book
Thank you
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Re: Could anybody point me to a paper which covers the theory of OpenGL lighting?
openGL programming guide is also online so u dont have to buy it. I dont remember the url though, but i think its somewhere here att opengl.com
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Re: Could anybody point me to a paper which covers the theory of OpenGL lighting?
I found it, thanks 
The URL is: http://heron.cc.ukans.edu/ebt-bin/np...per/OpenGL_PG/
However, the section on the mathematics there cover to much of the how and to little on the why for my special case...
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