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Compiling for OpenGL > 1.1
If MS includes OpenGL 1.1 libraries and Visual Studio provides the libraries and headers for 1.1, then how do I write an OpenGL program using something hire than 1.1 for Windows?
I don't see any downloads for libraries on this site or MS's. Is this something provided by a video card manufacturer along with the drivers?
This is definitely a noob question so links/tutorials are welcome.
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