hi there,
i'm sorry but i am not a experienced programmer....
all i wanted to ask is : how can i measure the frames drawn in a second in my program?
i played a few weeks with opengl and windows,but now i see,when i draw many triangles and polygons and many other stuff,my application is very very slow...so i want to see a difference how much slower my program is...please let me know how you guys do this stuff...



!)
