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Member
Regular Contributor
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Member
Regular Contributor
Re: Sound in Opengl
Nice! Reminds me of Ultima game
OpenAL is used for 3D sound usually. It has a syntax similar to OpenGL.
For a very basic (and easy) approach you could use Windows API to play .wav files, although I am quite sure you won't be able to fade out sounds (OpenAL can do that and more).
This link could be useful : http://www.codeproject.com/audio/wavefiles.asp
Good luck!!!
Cheers!
Rod
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Re: Sound in Opengl
Ok, thnx
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