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Thread: Motif Look & Feel On Windows

  1. #1
    Guest

    Motif Look & Feel On Windows

    As strange as this sounds, I need to do it. Can the GLUT be used in this manner on a WIndows system?

    james.brown@jhuapl.edu

  2. #2
    Member Regular Contributor
    Join Date
    Feb 2000
    Location
    milano, italy
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    288

    Re: Motif Look & Feel On Windows

    if you mean a custom windows shell with the same behaviour of motif then yes, with a LOT of work you can build it with opengl

    but i'm not sure i got the point: can you be more specific?

    Dolo/\/\ightY
    Dolo/\/\ightY

  3. #3
    Intern Contributor
    Join Date
    Feb 2000
    Location
    Germany
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    95

    Re: Motif Look & Feel On Windows

    If I get you right you want to have Motif-styled buttons etc. on a Windows system.
    OpenGL isn't well suited for that kind of plain 2D drawing operations. You should draw the GUI elements using standard GDI commands.


    [This message has been edited by Inquisitor (edited 03-15-2000).]

  4. #4
    Guest

    Re: Motif Look & Feel On Windows

    I need to place Motif-looking controls over a window that will have an OpenGL window open with a 3rd party API (Multigen-Paradigm's Vega scene generator) updating it in a render loop. One approach is trying to use ownerdraw WIndows-based controls and the second would be to render the interface in OpenGL. I was wondering if the GLUT had switch to allow you to select a look and feel or whether it was always just native to the OS.

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