How can we have more that 8 lights in OpenGL ? Or there is a way to "simulate" a light that will allow to see without ambient lightning ?
How can we have more that 8 lights in OpenGL ? Or there is a way to "simulate" a light that will allow to see without ambient lightning ?
first search, than post....
http://www.opengl.org/discussion_boa...ML/003285.html
yes
You can simulate lighting but changing the colors of the verteces of a polygon. Goto this website for an introduction: http://www.fatech.com/tech/opengl/te...dex.php3?light
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