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Multiple Sphere's
I have an array pointing to a class that stores info regarding spheres...I use GLUsphere to generate the sphere for each member of the array. Also stored in this class is the relative location in X,Y,Z coordinates. I figured that I should use GLtranslatef to position the spheres...but it seems that every time I call GLtranslate it translate all the spheres. How do I create multiple spheres and translate them to the right location, and anchor them down?
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