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Thread: How displaying dialog boxes in openGL

  1. #1
    Guest

    How displaying dialog boxes in openGL

    hello.
    I'm trying to use dialog boxes in an openGL
    inviorment.
    i've created a dialog box (with resource)
    but DialogBar(...) won't show it.
    please help.
    tanks.

  2. #2
    Junior Member Regular Contributor
    Join Date
    Nov 2002
    Location
    Minnesota, US
    Posts
    187

    Re: How displaying dialog boxes in openGL

    To Allon: http://www.gametutorials.com/Tutoria.../Win32_Pg2.htm

    This is a good place to start...you have to scroll down a little bit to get there. Basically you create it like any other resource and then make a 'wndProc' procedure to handle all of it's messages...except you can call it anything u like (usually WndProc is taken up by the main window so it's something else <http://www.opengl.org/discussion_boards/ubb/smile.gif> ) Well hope it helps...that's a great site of opengl tutorials too!!
    "Programming is an art form that fights back."

    - I forgot who said it!

  3. #3
    Guest

    Re: How displaying dialog boxes in openGL

    your information really helped.
    thanks.
    Originally posted by Halcyon:
    To Allon: http://www.gametutorials.com/Tutoria.../Win32_Pg2.htm

    This is a good place to start...you have to scroll down a little bit to get there. Basically you create it like any other resource and then make a 'wndProc' procedure to handle all of it's messages...except you can call it anything u like (usually WndProc is taken up by the main window so it's something else <http://www.opengl.org/discussion_boards/ubb/smile.gif> ) Well hope it helps...that's a great site of opengl tutorials too!!

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