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how to enable mouse support in glut
How can i use mouse in glut to enable my 3d engine to rotate as mouse moves...because when mouse reaches the end of he screen it stops and i can not rotate any more.....
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Senior Member
OpenGL Guru
Re: how to enable mouse support in glut
just move the cursor back into the center of the screen after every time its moved. (check the help for the command) IIRC warppointer.
newcursorX - centerscreenX = X differnce moved.
also do 4 Y
move cursor to the center again
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Re: how to enable mouse support in glut
I was asking C++ specific solution. What i understand from your help is a windowing system which i am not using...
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