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Thread: gluNurbs

  1. #1
    Intern Newbie
    Join Date
    Feb 2001
    Location
    Atlanta Georgia
    Posts
    34

    gluNurbs

    Can Splines rendered using the gluNurbs functions be translate/rotated like normal primitives? if so, how?
    "Close before striking. Keep away from Children"--Strike on the box matches.

  2. #2
    Junior Member Regular Contributor
    Join Date
    Oct 2000
    Location
    Donetsk,Ukraine
    Posts
    120

    Re: gluNurbs

    Easily. Just as normal groups of primitives.

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