Hi,
Is there any mutlithreading in openGL??Can i run two openGL programs simultaneously and capture each of these images separately in two separate image arrays using glReadPixels() function??
Thanks in advance.
Rajesh
Hi,
Is there any mutlithreading in openGL??Can i run two openGL programs simultaneously and capture each of these images separately in two separate image arrays using glReadPixels() function??
Thanks in advance.
Rajesh