Originally posted by aus79er:
I want to display a 3D object.
I have the x,y,z [in an array]co-ords.
I am displaying those objects using
glOrtho(0.0, 250.0, 0.0 , 250.0, 0.0, -250.0);
The program is running.But the object doesn't look 3D
Now I want to display it in such a way that it should look 3D
What should i do.
Also variations of z values is very less i.e
What can i do to display it in much better way