Ambient light is darker than the number should be
Using 1,1,1,1 gives me a very dark ambient light. Shouldn't this be full-bright? I have to turn it up to about 5,5,5 to get pure white. I am not using any materials or textures on this.
Re: Ambient light is darker than the number should be
Oh I see.
To get the lights to just behave normally, you have to set the material to 1,1,1 ambient and 1,1,1 diffuse. Specular I can understand, but I would have thought that they would just behave normally by default, instead of darkening the light.