I already know that there isn't real a camera in opengl, but you can move the world. Now i want to know the source code to do these things:
On keypress[n] move v units in direction made up of the angle around the x- y- and zaxes.
translatef(...)
rotatef(...)
Can someone please send me the source code for this? I don't need initialization for lighting such stuff. Thanks - Post the sourcecode would be the best, but you can also send it to lightsabresoftware@yahoo.com (simple copy/paste)
Thanks in advance - Ls



