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Member
Regular Contributor
gl.h constants definitions
This probably sounds pretty stupid but,are the constants defined in gl.h (like say GL_TEXTURE_2D) common(i.e. do they have the same value) among different implementations of opengl?They should or else apps compiled with one implementation might not work with the other but I haven't seen anything about them in the specs(not that I have looked much).
Also do they remain constant when new versions of opengl come out.
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Senior Member
OpenGL Guru
Re: gl.h constants definitions
The value of the constants are the same on all implementtions, and they keep their value over new versions of OpenGL.
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Re: gl.h constants definitions
most of the consants are values to the GLenum data type.
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