Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 4 of 4

Thread: C-LOD - How to?

  1. #1
    Intern Contributor
    Join Date
    Dec 2001
    Location
    Porto Velho
    Posts
    98

    C-LOD - How to?

    Where do I find tutorials about CLOD in Terrain engines?

  2. #2
    Junior Member Regular Contributor
    Join Date
    Jul 2001
    Location
    Sherbrooke
    Posts
    146

    Re: C-LOD - How to?

    humm...are you talking about Level Of Detail ?

    CLOD = LOD ? what does the 'C' mean ?

    ----------------------------------------
    Evil-Dog
    *Let's have a funny day*
    Let's have a funny day

  3. #3
    Intern Contributor
    Join Date
    Dec 2001
    Location
    Porto Velho
    Posts
    98

    Re: C-LOD - How to?

    its Continuous (or Dynamic) level of details

  4. #4
    Member Regular Contributor
    Join Date
    Jan 2002
    Posts
    296

    Re: C-LOD - How to?

    http://www.vterrain.org/

    Take a look at ROAM. I recomend it, it is sweet.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •