Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: Hardware Transformation

  1. #1
    Junior Member Newbie
    Join Date
    May 2001
    Posts
    7

    Hardware Transformation

    Here is a newbie question....
    How do I utilize the Hardware Transformation capabilities of the GeForce?
    Is it automatic? Do you have to use DisplayLists or Vertex_arrays?

    Thanks in advance for any help....
    Bob

  2. #2
    Advanced Member Frequent Contributor
    Join Date
    Oct 2000
    Posts
    531

    Re: Hardware Transformation

    It's automatic.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •