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OpenGL MultiMon
Is this topic over everyone's head here?
Currently our OpenGL application is drawing to a single monitor using 800 of the 1024 pixels. Our users desire more resolution, i.e. pixels, so we are exploring the concept of multiple monitors. What I want to know is if I get a multimon config working with Win2k with an OpenGL dual head card, can I OpenGL program 2000 pixels across these monitors? Any info you got would be appreciated.
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