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Thread: auxiliary buffers

  1. #1
    Junior Member Newbie
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    auxiliary buffers

    When I query glGetIntegerv(GL_AUX_BUFFERS) I get the answer 0. How do I ask for using aux buffers (i.e. get more than 0 from my hardware)?

  2. #2
    Advanced Member Frequent Contributor marcus256's Avatar
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    Re: auxiliary buffers

    Under GLFW you use:

    glfwOpenWindowHint( GLFW_AUX_BUFFERS, n )

    ...honestly, I have not tried it on my HW. You can get the number of aux buffers like this:

    num_aux_buffers = glfwGetWindowParam( GLFW_AUX_BUFFERS );

  3. #3
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    Re: auxiliary buffers

    does anyone know how to do this in glut?

  4. #4
    Advanced Member Frequent Contributor marcus256's Avatar
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    Re: auxiliary buffers

    Time to switch toolkits?

    Looking at glutInitDisplayString: http://pyopengl.sourceforge.net/docu...ing.3GLUT.html
    ...I can not find a way to specify auxiliary buffers with GLUT. (?) glutGet does not support it either. Maybe I'm looking at old docs?

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