Need Texture Mapping Help
I've got a problem with Texturemapping.
What I want to do:
I'am rendering a Terrain using RAW images.
No I want to Texture this Terrain.
My SurfaceImage has a size of 1024*1024.
It's the same size like my Terrain.
Does any one here knows how to manage this?
Re: Need Texture Mapping Help
you have a height map generated terrain? use glTexGen to gerate the texcoords automatically.
Tutorials: nehe.gamedev.net - everything you need
I think this topic would better match to OpenGLcoding:beginners