Help! I've been trying to sort out this problem for ages, and I am _not_ getting anywhere!
It seems that
glLineWidth(5.0f);
does not have any effect on lines, and they remain just one pixel thick (even if I try a whole range of numbers).
glPointSize(5.0f) works perfectly, and enabling GL_LINE_SMOOTH doesn't seem to make any difference other than slightly thicker lines.
Can anyone help?



, I suppose I meant it the other way round (getting the values first and then asking the question) 