gl.glGenLists(3);

gl.glNewList(displayList[0], GL_COMPILE);
GLDraw.executeStrips(testMe);
gl.glEndList();

gl.glNewList(displayList[1], GL_COMPILE);
wald.drawForestTrees(gl,glu,null,texture,treeTex);
gl.glEndList();

gl.glNewList(displayList[2], GL_COMPILE);
wald.drawForest2DObjects(gl,glu,null,texture,treeT ex);
gl.glEndList();

i'm trying to create 3 display lists, but the last one i compile is saved in displaylist[0]...