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Junior Member
Regular Contributor
problem with mass-masking
gl.glGenLists(3);
gl.glNewList(displayList[0], GL_COMPILE);
GLDraw.executeStrips(testMe);
gl.glEndList();
gl.glNewList(displayList[1], GL_COMPILE);
wald.drawForestTrees(gl,glu,null,texture,treeTex);
gl.glEndList();
gl.glNewList(displayList[2], GL_COMPILE);
wald.drawForest2DObjects(gl,glu,null,texture,treeT ex);
gl.glEndList();
i'm trying to create 3 display lists, but the last one i compile is saved in displaylist[0]...
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