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Thread: Geforce 8800 series and OpenGL

  1. #1
    Member Regular Contributor
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    Geforce 8800 series and OpenGL

    Well I just ordered an BFG 8800GTX card today and should be here Friday or Monday. Anyone have any requests? I am curious to see if the 16 textures per pass is gone. I thought I seen 128 but could be mistaken. Plus my game is PS bound which most are I hear, but be curious to see how it performs. Wish me luck.

  2. #2
    Intern Newbie
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    Re: Geforce 8800 series and OpenGL

    Yeah, put the OpenGL Extension string online =)

  3. #3
    Senior Member OpenGL Pro k_szczech's Avatar
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    Re: Geforce 8800 series and OpenGL

    I guess it supports FSAA when rendering to texture. I have 7800GT but it would be nice if I could add FSAA support with HDR to my game. Perhaps I'll add such feature next week.

  4. #4
    Junior Member Regular Contributor
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    Re: Geforce 8800 series and OpenGL

    Have you checked for case room? It wouldn't fit in my Antec P150 (only ~260 mm of space).
    I'd like to know how high can one go with FSAA on a 8k x 8k texture?

  5. #5
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    Re: Geforce 8800 series and OpenGL

    lodder its at nvidia the 8800 series extensions but I will drop a print out here also when I get it today!!

  6. #6
    Member Regular Contributor
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    Re: Geforce 8800 series and OpenGL

    OpenGL Extensions

    http://developer.nvidia.com/object/n...ngl_specs.html

    Nvidia has posted them for everyone.

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