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Thread: Open GL and QuakeIII

  1. #1
    Junior Member Newbie
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    May 2001
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    Open GL and QuakeIII

    i keep getting this message when i try to load up q3
    "GLW_StartOpenGL() - could not load OpenGL subsystem"

    Does anyone know what to do?

  2. #2
    Guest

    Re: Open GL and QuakeIII

    If your win.ini has a line DVA=0 should it be DVA=1 or the line should be removed.

  3. #3
    Junior Member Newbie
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    Re: Open GL and QuakeIII

    Originally posted by gl_man:
    If your win.ini has a line DVA=0 should it be DVA=1 or the line should be removed.
    I saw and tried that. My win.ini, however contains no such line. What can I do now?

  4. #4
    Junior Member Newbie
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    May 2001
    Location
    Dallas
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    Re: Open GL and QuakeIII

    Ok, I got it to work. This is what I did. I went to http://www.nvidia.com/products.nsf/h...etonator3.html and downloaded the Detonator upgrade for my TNT2 under WIN2000. And BAM it booted right up. No more, "GLW_StartOpenGL() - could not load OpenGL subsystem"....

    Originally posted by societymedia:
    i keep getting this message when i try to load up q3
    "GLW_StartOpenGL() - could not load OpenGL subsystem"

    Does anyone know what to do?

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