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Thread: opengl32.dll

  1. #1
    Guest

    opengl32.dll

    I think this is the file that is probematic-if there is a way to replace this file with an older version, come sumone give me a link. Thanks

  2. #2
    Super Moderator OpenGL Guru
    Join Date
    Feb 2000
    Location
    Montreal, Canada
    Posts
    4,421

    Re: opengl32.dll

    What OS?
    ------------------------------
    Sig: http://glhlib.sourceforge.net
    an open source GLU replacement library. Much more modern than GLU.
    float matrix[16], inverse_matrix[16];
    glhLoadIdentityf2(matrix);
    glhTranslatef2(matrix, 0.0, 0.0, 5.0);
    glhRotateAboutXf2(matrix, angleInRadians);
    glhScalef2(matrix, 1.0, 1.0, -1.0);
    glhQuickInvertMatrixf2(matrix, inverse_matrix);
    glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
    glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);

  3. #3
    Guest

    Re: opengl32.dll

    that is a problematic file. My problem (but maybe not opengldude's) is in XP. This file was supposed top be fixed in the first service pack, but wasn't. And, not suprisingly, there is conflicting info on the MS support site. The Knowledge Base Article states that the (english) file version should be 5.1.2600.21, but the version in my service pack files is 5.1.2600.1106
    this sucks! I can't make my WorldBuilder 3.0 work right!

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