It seems that OpenGL no longer works on my machine. Everytime I try to start an Unreal Tournament game or Half-Life game, Windows gives me the following error:
" General protection fault!
History: UOPenGLRenderDevice::MakeCurrent<-UOpenGlRenderDevice::SetRes <-UOpenGlRenderDevice::Init <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OPenWindow <- UGameEngine::Init <- InitEngine "
OpenGL has worked in the past. I don't remember making any changes on my machine that would affect OpenGL. I have a 32 MB NVidia TNT2. I am currently running the Detonator 7.17 drivers.
Any ideas?
Thanks,
Dave



