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Thread: Max resolution for OpenGL rendering?

  1. #1
    Junior Member Newbie
    Join Date
    Sep 2004
    Posts
    1

    Max resolution for OpenGL rendering?

    First off, I love OpenGL Awesome job, to all you developers.

    I've been using Chaoscope ( http://www.chaoscope.org ) for a while, and it uses OpenGL for a preview render. At exactly 2048 pixels wide, that preview fails to work properly, simply freezing on the initial render (which is a render, and doesn't use OpenGL).
    The programmer for Chaoscope told me it might be that my OpenGL might not be able to render past 2048 pixels wide. I'm using a dual-monitor setup right now, which totals 2048*768... would that set the limit?
    Is there any way to bump that up without effecting my resolution (can't go any higher o.o' ), or should I go bother my card manufacturer? I've got an ATI 9000 pro.

  2. #2
    Guest

    Re: Max resolution for OpenGL rendering?

    The maximum viewport size for the radeon 9000 is indeed 2048x2048. Its a hardware limitation, other cards like the radeon 9600 for example, can do up to 4096x4096 just fine.

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