Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 1 of 2 12 LastLast
Results 1 to 10 of 17

Thread: OpenGL and GeForce Problems

  1. #1
    Junior Member Newbie
    Join Date
    May 2002
    Posts
    4

    OpenGL and GeForce Problems

    Hi all !

    I've just found a problem with my hardware and OpenGL, and i need help !

    First, this is my hardware :

    MB = ABIT KG7-Lite ( Last Bios, Last AMD AGP Drivers, and Last VIA Drivers ( without AGPVXP of course )
    CGX = LeadTek GeForce 2 Pro ( 64 Mo ) ( for the moment latest nvidia beta drivers, but i test it with the lastest nvidia official drivers, and there are problems too, under linux i'm using latest official drivers )
    SOUNDCARD = Creative SBLive Player 5.1
    RAM = 512MO DDR-SDRAM

    I have currently make some test on Win98, and Linux, and there's problems on the two os, exactly the same problem, so i will just discuss about my test under windows.

    In fact, since some months, i start developping OpenGL applications, and, i start too play with Quake3 too. But i've noticed that my quake3 freeze ( hard ) after a short period ( random number of minutes ) and my OpenGL applications freeze the box, after some minutes too.
    So, first, i have think about a overheat problems, but next, i've started to play with HalfLife, Unreal Tournament and Max Payne. And when i play HL and UT with DirectX, no freeze at all ( same things for Max Payne ) but when i choose OpenGL for rendering the Game, it freeze, exactly the same situtation than Quake3.
    So, i can say that it's a problem between my computer and OpenGL, but which one ???
    I have searched a lot of informations about this "bug", and i found ( on some web page ( geforce faq, etc ) or in some forums ( like this one ) that if we set AGP 1X, it can solve the problem. NOT FOR ME ! it freeze too !

    Someone, please, help me !

    thanks in advance
    .: mRyOuNg :.

  2. #2
    Super Moderator OpenGL Guru
    Join Date
    Feb 2000
    Location
    Montreal, Canada
    Posts
    4,421

    Re: OpenGL and GeForce Problems

    You have an odd problem there and seems to me you have tried the essential stuff. If you make a simple application ( a square in the middle of the window) does it also crash.

    Im assuming you get the same problem windowed or not.

    Try other OSs too if you can, but Im thinking that you have a hardware problem.

    V-man
    ------------------------------
    Sig: http://glhlib.sourceforge.net
    an open source GLU replacement library. Much more modern than GLU.
    float matrix[16], inverse_matrix[16];
    glhLoadIdentityf2(matrix);
    glhTranslatef2(matrix, 0.0, 0.0, 5.0);
    glhRotateAboutXf2(matrix, angleInRadians);
    glhScalef2(matrix, 1.0, 1.0, -1.0);
    glhQuickInvertMatrixf2(matrix, inverse_matrix);
    glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
    glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);

  3. #3
    Junior Member Newbie
    Join Date
    May 2002
    Posts
    4

    Re: OpenGL and GeForce Problems

    First, thanks for your answer.

    So, yep in fact with my own applications, the crash occured after several launch of this applications ( i just test it under Linux ).
    For the games crash, i have test it windowed or not, and i always have the same crash. ( In fact, my screen become black during 1 sec and after that, some weird lines with random position and color appears on the screen, and during that the sound loop. ( a hard freeze ).
    So you think, it's an hardware problems, i think you're right, but i can't explain why applications like games or demos work with DirectX, but crash with OpenGL !
    And i can't believe that a Microsoft API can be more stable thant OpenGL

    thanks, if someone have ideas ...
    .: mRyOuNg :.

  4. #4
    Guest

    Re: OpenGL and GeForce Problems

    hey that is the exact same problem i have, except that i have a gf4 mx440!

    how did you solve it?

  5. #5
    Junior Member Newbie
    Join Date
    May 2002
    Posts
    4

    Re: OpenGL and GeForce Problems

    hi japs !

    I knew that i'm not the only one who have this kind of problem.
    japs, try to download NVMax and to set your AGP to 1X ( it's silly i know but maybe it will solve your problem, for me it don't work )

    Anyway, i hope i helped !

    bye bye
    .: mRyOuNg :.

  6. #6
    Guest

    Re: OpenGL and GeForce Problems

    Same problem aswell!!! Useing GeForce 2 MX400 64 MB. unreal tournament freezes after a while and needs a reeboot. I was thinking about changing the card to a Geforce 4 MX440 but obviously im going to suffer from the same problem. ARGGHHHH!!! Any Sugestion

  7. #7
    Junior Member Newbie
    Join Date
    Dec 2002
    Location
    Earth
    Posts
    3

    Re: OpenGL and GeForce Problems

    I found that this happens on some mothersboards and some chipsets if you (or the driver) enable AGP fastwrites and/or Side-Band-Addressing.

    I havent investigated it in detail but it seems to happen mostly on VIA based motherboards (seen it on some Intel based ones as well though).

    Forcing your AGP slot to work in 1x mode (which will disable FW & SBA) using the Bios seemed to help in some cases...

    Its not an OpenGL issue its a driver/hardware issue.

  8. #8
    Super Moderator OpenGL Guru
    Join Date
    Feb 2000
    Location
    Montreal, Canada
    Posts
    4,421

    Re: OpenGL and GeForce Problems

    "And when i play HL and UT with DirectX, no freeze at all ( same things for Max Payne ) but when i choose OpenGL for rendering the Game, it freeze, exactly the same situtation than Quake3."

    something is odd indeed! Have you ever overclocked your video card?
    I dont know but maybe a certain part of the chip used by opengl is screwed???

    V-man
    ------------------------------
    Sig: http://glhlib.sourceforge.net
    an open source GLU replacement library. Much more modern than GLU.
    float matrix[16], inverse_matrix[16];
    glhLoadIdentityf2(matrix);
    glhTranslatef2(matrix, 0.0, 0.0, 5.0);
    glhRotateAboutXf2(matrix, angleInRadians);
    glhScalef2(matrix, 1.0, 1.0, -1.0);
    glhQuickInvertMatrixf2(matrix, inverse_matrix);
    glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
    glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);

  9. #9
    Junior Member Newbie
    Join Date
    May 2002
    Posts
    4

    Re: OpenGL and GeForce Problems

    Yep, really weird

    But no overclocking at all ! I am against overclocked hardware, so i don't know !
    .: mRyOuNg :.

  10. #10
    Guest

    Re: OpenGL and GeForce Problems

    ok, my problem is related to this subject, i think,. My specs are : amd 600mhz,384mb ram, gforce 2 mx 64mb. i have RTWC, MAXPAYNE, GTA3, QUAKE 3 ARENA, etc. all these games ran good till i installed the gforce tweak utility and nvmax,( to get gta3 to run smoothy), which one of these programs came with another lil program called nveiw, which is for twin monitors. now all the OPENGL games freeze up instantly, but i get no errors, meanwhile all other games running in DIRECT X run fine. I have read somewhere that OPENGL games cant run in twin monitor mode, so i disable "twin mode" and still freezing, can anyone help??

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •