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Mouse Distortion - OpenGL programs
On every OpenGL program I use, there is significant distortion in a box around the mouse. This happens on Second Life, Google Earth, Blender, Marble Blast, Torque Game Builder, etc. The distortion is bad enough to make all openGL programs unuseable. I have uninstalled and installed the newest drivers multiple times, but no luck.
I am using a GEForce7800GT (newest drivers) on Windows XP with a microsoft intellimouse 2.0.
Help on this would be REALLY appreciated. I've been trying to fix this on my own for months with no luck.
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Advanced Member
Frequent Contributor
Re: Mouse Distortion - OpenGL programs
Do you use some fancy mouse cursor or mouse enhancement sw? If you do, try to disable that cursor/sw.
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Re: Mouse Distortion - OpenGL programs
No, nothing fancy. Just the standard Microsoft mouse settings to the defaults. I find it really suspicious that a microsoft mouse is ruining all my openGL programs...but maybe I'm just being paranoid.
Any other ideas?
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Re: Mouse Distortion - OpenGL programs
Have you tried a different mouse?
Cheers
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