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Type: Posts; User: VladoB

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    Mystery solved. In the actual code I have written...

    Mystery solved. In the actual code I have written SbVec3f *temp instead of SbVec3f temp. Wonder how it ever worked...

    @remdul - a second camera works flawlessly. Thanks for the idea.
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    I tried scale by the distance between the object...

    I tried scale by the distance between the object and the camera. The scale factor changes accordingly, but the objects size does not (even when the scale factor decreases the object size remains as...
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    Dynamic scaling of the size of an object

    Hi, everybody.

    I work with Open Inventor and am trying to make an object rescale as the camera moves, so that it appears the same size, no matter how far away is it from the camera.

    The camera...
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    The distortion is a problem, because I wan to...

    The distortion is a problem, because I wan to overlay a polar grid over the terrain and it looks a little bit like the milky way - spiralling more and more as it gets further away from the centre....
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    Hi, I am using Perspective Projection, althugh...

    Hi,

    I am using Perspective Projection, althugh I really use for a top down view. It is a little complicated to explain why, since someone else statred working on this programme before me.

    So in...
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    Distorted coordinate system

    Hi, everybody!

    I have a terrain, generated using a data texture and a vertex shader. It is coloured according to the altitude by the fragment shader. I want to make a polar grid overlaid over the...
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    Thabks for the advice. The app is nice,...

    Thabks for the advice.

    The app is nice, however it creates a continuous image which is displayed only partially. And I need to display all the images on a single screen to get something like a...
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    I have some Fragment shader, which does the...

    I have some Fragment shader, which does the colouring of the terrain. I am not really familiar with fragment shaders (I develop a software, that was originally created by someone else). I thought I...
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    Panoramic view using cube map

    Hello, everybody!

    I work with Open Inventor 6.1 and am trying to generate panoramic view of a virtually generated environment. I want to display 360 degrees in the horizontal and 180 in the...
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