Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: anuwat_boy

Search: Search took 0.00 seconds.

  1. Get texture coordinate to framebuffer object

    Hi,

    I am trying to get texture coordinate that be mapped into that pixel as output to FBO.
    This is what I do ,
    1. Gen FBO and bind with a texture RGBA32F format and GL_COLOR_ATTACHMENT0.
    2....
  2. Problem with Vertex Displacement Mapping (GLSL)

    hi

    I am new to GLSL programming. Right now, I am trying to make simple "Displacement Mapping" by following this tutorial http://www.ozone3d.net/tutorials/vertex_displacement_mapping.php

    I can...
Results 1 to 2 of 2