I have the following setup that currently works fine:
glTexImage2D with GL_LUMINANCE (greyscale)
Set primitive material to metalic values
on draw:
glShadeModel ( GL_SMOOTH ) ;
...
Type: Posts; User: Benoit Perron
I have the following setup that currently works fine:
glTexImage2D with GL_LUMINANCE (greyscale)
Set primitive material to metalic values
on draw:
glShadeModel ( GL_SMOOTH ) ;
...
After further research, it looks like I am really stuck with GLUT since the project uses a library that depends on it (glvu). I haven't found any pointers on wglContext stuff and GLUT interaction so...
I am currently working on an app (win32 console) that uses GLUT and a bunch of other libraries requiring GLUT. It has a main window containing many sub windows. It used the GLUT popup menus before...
Well, to close-off this thread, I finally got things under control! I still use floats for all my vertex data and switched to shorts for texture coord and switched to byte for normals.
The missing...
Okay after playing with the stuff a bit I made some progress but still have some interrogations:
I managed to no use and client-side memory at all for data structures (my guess was that it...
Ah!
Maybe I should have tried it on an Aero machine! the option didn't even appear under XP. Works like a charm under vista, will try it out with Win7 monday.
Thanks a lot!
Since my app often times run in full screen that would be an ideal free) compromise. However, I can find no reference to a full desktop capture either in the docs or the configuration screen. I...
I curently have an application that usus GLUT with a main window and a bunch of sub windows ie:glutCreateSubWindow().
I use FRAPS to capture movies of the application for demonstrations. the...
Thanks for you input,
That snippet was from a local function and aLocalVec is just that local and gets cleared on exit.
I scanned all the allocations in my program and removed all I could...
I usually work in doubles across the board and since this is my first OpenGL app I guess I stuck to the earlier examples :p. I just recently migrated from interractive mode to display lists to vbos...
Ok, I spent some time away from the forum, here is what I did:
I now have a Windows7 machine (x64) with 6GB visible RAM. I still have the same Quadro FX 5800 with 4GB VRAM.
What i'm trying to...
Hmm I see, thanks for the replies.
I have been reading on the Vertex Array Range stuff in the meantime, especially the wglAllocateMemoryNV bit. With calls like this:
pVAR =...
I recently started using VBOs for an application. I have a brand new Quadro FX 5800 with 4GB of VRAM but can't use it for lack of virtual memory.
here are some details:
multiple objects are...