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Type: Posts; User: shouwel

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    Texture of randomly placed squares

    Hi all,

    My purpose is to pattern a surface with randomly placed squares that have random orientation. I figured I need to create one large texture image and use mipmaps of it to optimize the...
  2. Thread: Fog problem

    by shouwel
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    Fog problem

    The problem: my fog is stationary and does not move along with the camera. Looking through the archives, this seems to be a common issue and is usually caused by transformations with the projection...
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    Please? Anyone?

    Please? Anyone?
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    Fog not relative to camera position

    Hi all,
    I've been stuck for a few hours with the following problem: the fog does not move with the camera. Often this problem seems to be caused by using glTranslate/glRotate with the...
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