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  1. Bingo! That was exactly it. Thank you.

    Bingo! That was exactly it. Thank you.
  2. A Strange Inconsistency with the Right-Hand Rule While Using glRotatef

    Maybe someone can lend me a quick hand with this one. I've been working through the OpenGL SuperBible (3rd edition) just to get a feel for the API. In the example below from the fourth chapter...
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