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Type: Forum Threads; User: dmy

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  1. support for procedural textures !

    Started by dmy, 04-21-2000 03:43 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,318
    Last Post: 12-25-2012 06:00 PM
    by Khronos_webmaster  Go to last post
  2. texture blending

    Started by dmy, 12-26-2000 11:50 PM
    • Replies: 7
    • Views: 244
    Last Post: 01-09-2001 09:48 AM
    by zed  Go to last post
  3. stereo support with annihilator pro

    Started by dmy, 04-25-2000 12:45 PM
    • Replies: 1
    • Views: 227
    Last Post: 12-28-2000 08:01 AM
    by husakm  Go to last post
  4. nurbs patches

    Started by dmy, 05-05-2000 01:24 PM
    • Replies: 1
    • Views: 202
    Last Post: 05-06-2000 12:59 PM
    by lgrosshennig  Go to last post
  5. ...glTexSubImage bug?

    Started by dmy, 04-27-2000 03:40 PM
    • Replies: 2
    • Views: 311
    Last Post: 05-02-2000 11:44 PM
    by dmy  Go to last post
  6. SGI implementation

    Started by dmy, 04-29-2000 12:15 PM
    • Replies: 2
    • Views: 154
    Last Post: 04-29-2000 08:31 PM
    by Serge K  Go to last post
  7. alpha lod and fog

    Started by dmy, 04-14-2000 03:01 PM
    • Replies: 2
    • Views: 545
    Last Post: 04-21-2000 03:25 PM
    by dmy  Go to last post
  8. win extension undocumented?!

    Started by dmy, 03-29-2000 10:29 PM
    • Replies: 1
    • Views: 256
    Last Post: 04-14-2000 11:42 PM
    by Serge K  Go to last post
  9. extensions and unix

    Started by dmy, 04-14-2000 02:51 PM
    • Replies: 0
    • Views: 643
    Last Post: 04-14-2000 02:51 PM
    by dmy  Go to last post
  10. are vertex arrays non-destructive?

    Started by dmy, 04-09-2000 04:13 PM
    • Replies: 1
    • Views: 173
    Last Post: 04-09-2000 05:11 PM
    by dmy  Go to last post
  11. crash with fog extension

    Started by dmy, 03-29-2000 11:01 PM
    • Replies: 4
    • Views: 256
    Last Post: 04-01-2000 06:48 AM
    by dmy  Go to last post
  12. problems with radial fog

    Started by dmy, 03-27-2000 03:59 AM
    • Replies: 3
    • Views: 588
    Last Post: 03-28-2000 02:06 AM
    by dmy  Go to last post
  13. early culling

    Started by dmy, 02-19-2000 02:59 AM
    • Replies: 9
    • Views: 676
    Last Post: 03-25-2000 02:09 AM
    by dmy  Go to last post
  14. optimizations

    Started by dmy, 02-17-2000 03:51 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,563
    Last Post: 03-10-2000 06:34 AM
    by Marc  Go to last post
  15. antialiasing and gamma correction

    Started by dmy, 03-09-2000 01:50 AM
    • Replies: 0
    • Views: 486
    Last Post: 03-09-2000 01:50 AM
    by dmy  Go to last post
  16. multithreading

    Started by dmy, 02-25-2000 05:57 AM
    • Replies: 5
    • Views: 421
    Last Post: 03-05-2000 08:31 PM
    by dmy  Go to last post
  17. local dereferencing for vertex arrays

    Started by dmy, 02-27-2000 01:36 AM
    • Replies: 0
    • Views: 742
    Last Post: 02-27-2000 01:36 AM
    by dmy  Go to last post
  18. normal rescaling

    Started by dmy, 02-24-2000 09:52 AM
    • Replies: 3
    • Views: 291
    Last Post: 02-25-2000 06:45 AM
    by mike j  Go to last post
  19. gloss maps

    Started by dmy, 02-19-2000 12:36 PM
    • Replies: 4
    • Views: 692
    Last Post: 02-21-2000 07:33 AM
    by dmy  Go to last post
  20. metrics for state change load

    Started by dmy, 02-08-2000 05:03 AM
    • Replies: 2
    • Views: 301
    Last Post: 02-09-2000 11:55 AM
    by dmy  Go to last post
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