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    Ahhhh you're completely right, thanks for putting...

    Ahhhh you're completely right, thanks for putting that in perspective. I don't think my world will be THAT large, but if I encounter the issue I'll know exactly what to do! Thanks for your help!
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    Thank you so much! I'm glad to know I'm at least...

    Thank you so much! I'm glad to know I'm at least working towards the right direction. I appreciate the vertex/index buffer idea! Once I have a prototype up and running I'll have to give it a try to...
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    Rendering many 2D texture quads

    I'm creating my own graphics engine (for educational purposes), in which I'd like to render hundreds of texture quads in a 3D world. I'm new to OpenGL, but have followed multiple tutorials on the...
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