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Type: Posts; User: Alex Sierra

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  1. How to use OpenGL 4.x in a NV Quadro K5000 for mac?

    Hello:

    As reported by GLView, Mountain Lion Mac 10.8.3 doesn't support OpenGL 4.x, but having this powerful card I cannot believe it can be used in full. Where can I find information and examples...
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    Re: Geometry Shaders in Linux?

    The code display a triangle with a different color in each vertex. The GS should display a smaller, just orange, triangle.

    As in macOSX we have a GeForce GT120 from 2009 and OpenGL 2.1, we use...
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    Geometry Shaders in Linux?

    Hello,

    I have been trying to run simple geometry shaders that works on MacOSX 10.6 (snow leopard) using GLEW, but in Linux, even when they compile and link successfully, doesn't work.

    The...
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    Re: Problem texturing a sphere with VBO

    Problem solved, thank you very much. Following your advice I rebuilt the mesh duplicating vertices for any conflicting face, including the poles. For the poles I replaced the s (or u) coordinate with...
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    Problem texturing a sphere with VBO

    Hi,

    I created a sphere by normalizing all vertices of a subdivided cube. I put the data in two arrays, one for the vertices and the other for the indices. To draw it I create the buffers once and...
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