Hello.
I would like to render a cube with a dimetric view :
- the edge of the cube should render as a 2:1 line of pixels (see [1])
- two of the three angles between the axes are equal (116.565°,...
Type: Posts; User: valefor
Hello.
I would like to render a cube with a dimetric view :
- the edge of the cube should render as a 2:1 line of pixels (see [1])
- two of the three angles between the axes are equal (116.565°,...
Thank you for your help.
This screenshot is from personal experiences. I'am playing with the syndicate graphic ressources. The page of this project is here : http://icculus.org/libsyndicate/
Good morning.
I have a texture like this :
http://icculus.org/~valefor/texture.png
The black color is transparent and other colors are a picture.
I enable the alpha test and i use :
I...
I would like to know if we can do a matrix that give a frustum volume with a triangular base
I would like to compute the scene on the server, and be able to display on multiple client the scene. The must would be to be able to view the same scene from different point of view from each client...