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Type: Posts; User: Dean Calver

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    Sticky: In recent (but not sure latest hardware), there...

    In recent (but not sure latest hardware), there are no such things as 'Vertex Puller', feeding vertex data into a shader consists of two step, a DMA unit that moves blocks of vertex data into...
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    Re: geometry instance (geometry shaders)

    D3D9.0c has relaxed the instancing restrictions. This allows indexed lists and vertex data loops.

    I expect NV to expose OpenGL extensions similar to these very soon.

    This is very helpful for...
  3. Replies
    7
    Views
    441

    Re: geometry instance (geometry shaders)

    D3D9.0c has relaxed the instancing restrictions. This allows indexed lists and vertex data loops.

    I expect NV to expose OpenGL extensions similar to these very soon.

    This is very helpful for...
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