Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: CyRaid

Search: Search took 0.00 seconds.

  1. Replies
    3
    Views
    1,316

    I actually ended up getting it to work. I set it...

    I actually ended up getting it to work. I set it up so each Shader Module can have a 'library' of other Modules, and it automatically builds its "main" with the other Shaders functions. Each Shader...
  2. Replies
    3
    Views
    1,316

    Hmm.. It's not so much Includes that I want, it's...

    Hmm.. It's not so much Includes that I want, it's the ability to compile Shaders into Modules, and, like a 'c' program the GLSL tries to emulate, you can export functions and variables between...
  3. Replies
    3
    Views
    1,316

    Exporting Functions within a Shader Program.

    Hello all.

    I'm currently trying to minimize Compile time and resources by reusing Shaders. My target is not GLSL 4+ with Subroutines, but, I do want to emulate multiple effects per Shader...
Results 1 to 3 of 3