Try using the older "3ds" file format.
You can find documentation for this file type and most of the scene information can be stored in a 3ds file. And 3DSMAX can export into this type....
Type: Posts; User: NeckCracker
Try using the older "3ds" file format.
You can find documentation for this file type and most of the scene information can be stored in a 3ds file. And 3DSMAX can export into this type....
You can use OpenGl in Director.
You can find the Xtra at http://www.ravware.com
NC
Hi!
I have some question about collision detect.
I was thinking how to make one, and come to the selection render mode. I was thinking if I could draw only one point then I could check if both...
THANK YOU FOR YOUR REPLY
My problems are solved
NeckCracker
Hi!
I've got two problems
1.
I have a big scene of 30k polygons.
It runs around 7 FPS but when I draw an image directly to the frame buffer (with glDrawpixel) the scene slows down to 4-5 FPS...
HI
As good as I know glRotate rotates an object about the origin, so do somebody know how to rotate an object about one of its point(not the origin).
I know one solution:
I move the object so...