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Type: Forum Threads; User: Triangle

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  1. variance shadow mapping and mipmapping

    Started by Triangle, 10-02-2013 09:31 AM
    variance shadow mapping
    • Replies: 2
    • Views: 687
    Last Post: 11-18-2013 07:36 AM
    by Triangle  Go to last post
  2. Unofficial OpenGL SDK and 64 bit application

    Started by Triangle, 10-28-2013 09:43 AM
    • Replies: 1
    • Views: 572
    Last Post: 10-29-2013 05:38 AM
    by carsten neumann  Go to last post
  3. single fbo and multiple texture attachments

    Started by Triangle, 03-02-2013 12:31 PM
    • Replies: 3
    • Views: 814
    Last Post: 03-04-2013 09:42 PM
    by tonyo_au  Go to last post
  4. using an integer texture

    Started by Triangle, 02-09-2013 10:03 AM
    • Replies: 4
    • Views: 1,073
    Last Post: 02-11-2013 11:02 AM
    by arekkusu  Go to last post
  5. deferred rendering and normal mapping

    Started by Triangle, 01-29-2013 11:07 AM
    • Replies: 1
    • Views: 635
    Last Post: 01-29-2013 05:14 PM
    by tonyo_au  Go to last post
  6. subroutines and multiple render targets

    Started by Triangle, 01-13-2013 04:25 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,854
    Last Post: 01-16-2013 04:53 PM
    by aqnuep  Go to last post
  7. how glGenerateMipmap works ?

    Started by Triangle, 12-14-2012 09:25 AM
    • Replies: 0
    • Views: 461
    Last Post: 12-14-2012 09:25 AM
    by Triangle  Go to last post
  8. obj file - smoothing groups

    Started by Triangle, 12-02-2012 04:33 AM
    • Replies: 3
    • Views: 1,710
    Last Post: 12-03-2012 12:34 PM
    by Ilian Dinev  Go to last post
  9. basic shadow mapping - removing artifacts

    Started by Triangle, 11-06-2012 10:50 AM
    • Replies: 4
    • Views: 2,452
    Last Post: 11-20-2012 07:14 AM
    by Triangle  Go to last post
  10. point light - shadow mapping

    Started by Triangle, 10-15-2012 08:45 AM
    2 Pages
    1 2
    cube map, shadow mapping
    • Replies: 10
    • Views: 6,270
    Last Post: 10-26-2012 01:29 PM
    by Triangle  Go to last post
  11. shadow mapping - texture clamping

    Started by Triangle, 10-11-2012 01:52 PM
    • Replies: 4
    • Views: 1,718
    Last Post: 10-12-2012 09:12 PM
    by Dark Photon  Go to last post
  12. obj file - processing data

    Started by Triangle, 10-02-2012 07:54 AM
    • Replies: 4
    • Views: 2,218
    Last Post: 10-02-2012 03:16 PM
    by Triangle  Go to last post
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